Competition |
Description |
Suggested
Handicap Allowances |
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Stableford |
Match
Play |
Colourball |
A Team game with teams of 3 or 4 in which
one player plays a coloured ball. Team score comprises the
score with the coloured ball plus the best of the other 2
or 3. Players alternate holes playing the coloured ball.
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3/4 or Full |
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Bisque |
A Match Play game against the course for
2/3/4's. Each player receives full handicap, but he can use
the shots when he needs them. At the end of each hole the
player announces whether he wants to use 1 or more of his
shots on that hole. |
Full |
Full |
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Confusion |
A game where one point is awarded to the
first player of the group to be on the green, one for the
player who is closest to the hole and one for the first player
to hole out. The winner is the player with the highest number
of points.
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A game for three players where 6 points
are always available at each hole - 4 for the lowest net score
and 2 for the second lowest. Where scores are equal, the points
are shared. the winner is the player with the highest number
of points. |
3/4 or Full
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Denver
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A game in a Stableford format with amended
points:
8 pts for 3 under par, 5 pts for 2 under,
2 points for 1 under, 0 pts for par, -1 point for 1 over par,
-3 points for 2 or more over par
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7/8 or Full
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High and Low |
Fourball variation - points game with
the player with the lowest net score of the four scoring one
point for his side and the player with the highest net score
losing a point for his side. equal high or low scores - no
points |
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Full or 3/4
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Murphy
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A game in a Stableford format with amended
points:
4 pts for 3 under par, 4 pts for 2 under,
2 points for 1 under, 0 pts for par, -1 point for 1 over par,
-1 points for 2 or more over par
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7/8 or Full |
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Bowmaker |
Teams of 2/3/4. 1/2/3/4 scores can count
on each hole - variation can be for all scores counting on
selected holes or e.g. when playing in fours, 2 to count on
first 6 holes, 3 to count on second 6 and all four on last
6 holes etc
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3/4 or Full hcp |
3/4 or Full hcp
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Better Ball |
Teams of 2. best nett score of team to
count on each hole played. |
3/4 or Full hcp |
3/4 or Full hcp
|
3/4 of the difference taken
from the lowest handicap player
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Better Ball (alternative)
|
Teams of 3. Each player's score in turn
becomes the 'counting' score at the hole. The net score from
the 'counting' player is added to the better ball of the 2
other players
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Aggregate Pairs |
Play in pairs and the both scores count
on each hole. Stableford points is probably the best format
for this competition
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3/4, 7/8 or Full hcp |
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Texas Scramble
|
Can be teams of 2/3/4 . All plaers tee
off. Team chooses best shot - all play from that place on
each shot at every hole. |
10%, 15%, or 20% of total - higher % favours higher hcps -
Each player can be made to have minimum number of drives to
be selected etc
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Ambrose Scramble
|
The team must use at least 4 tee shots
by each player
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Delaney Scramble
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The team may not choose more than 2 shots
of any one player one each hole. |
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Idaho Scramble |
The team must select the worst placed
ball each time |
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Drop Out Scramble
|
The player whose ball is selected is not
allowed to play the next shot. |
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Greensomes
|
Pairs - Both drive - best tee shot selected,
then foursomes for remainder of hole |
Medal 0.6 of lower hcp
and 0.4 of higher.
|
3/8, 7/16 or half of the
combined hcps
|
3/8 of the difference of
combined handicaps
|
Greensomes (alternative ) |
Identical to normal greensomes, except
playing partners select which of the 2 tee shots is to be
selected. |
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Greensomes (alternative 2)
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Pairs - Both players drive, partners then
play each other's tee shot. One ball is then selected for
the third and subsequent shots for which foursomes is played |
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Medalford
|
Individual or pairs - Medal front nine
(nett total), followed by Stableford back nine (pts) - subtract
back nine pts from front nine nett to get total. Lowest total
wins |
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Foursomes
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Pairs - Player A drives at odd holes,
Player B at even holes, then alternate shots for rest of the
hole.
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1/2 of the combined hcps
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7/16 of combined hcps |
3/8 of the difference of
combined handicaps
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Foursomes (alternative)
|
Each player chooses in advance at which
9 holes he or she would like to drive at |
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Foursomes (alternative 2)
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Teams of 4 comprising 2 Pairs playing
foursomes but partners are changed within the team of 4 every
6 holes.
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Flag Competition
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Individual medal. Player has a pre-arranged
number of strokes equal to the SSS + his/her hcp. Player is
given a flag with his/her name on and plants it at the place
when the total number of pre arranged shots are used up. |
Full hcp or 2/3 (or other
%) hcp can be used to increase chance of winning player not
having to play more than 18 holes.
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